Medium Armor

Medium Armor Sets

It should be no surprise that most of the Medium Armor set bonuses emphasize Stamina, Stamina Recovery, Weapon Damage and Weapon Critical.

Players who use Stamina as their primary resource for their build will find lots of useful set bonuses here. There’s also bonuses that affect Sneaking, and some all-around decent bonuses to have regardless of your build.

Set Name
Level
Item Slots
Set Bonuses
Alessian Order 20 VR1-12 Head, Hand, Legs, Chest, Neck
  • (2 items) Adds Stamina Recovery.
  • (3 items) Adds 4% Healing Taken.
  • (4 items) Adds Max Health.
  • (5 items) Alessian Blessing: Immunity duration using Break Free increased by 3 seconds.
Archer’s Mind VR13-14 Head, Hand, Chest, Waist, Feet
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Weapon Critical.
  • (4 items) Adds Weapon Critical.
  • (5 items) Archer’s Mind: Attacking from stealth increases Critical Damage by 15%. Critical Damage increased by 5% when not attacking from stealth.
Barkskin VR1-14 Shoulders, Hand, Legs, Chest, Waist
  • (2 items) Adds Health Recovery.
  • (3 items) Adds Stamina Recovery.
  • (4 items) Adds Physical Resistance.
  • (5 items) Barkskin: Snares on you have 50% shorter duration.
Coat of the Red Mountain 26-31 VR3-4 VR10-12 Head, Shoulders, Legs, Chest, Waist
  • (2 items) Adds Weapon Damage.
  • (3 items) Adds Spell Damage.
  • (4 items) Adds Weapon Critical.
  • (5 items) Coat of the Red Mountain: Weapon attacks have a 10% chance to cause X Flame Damage.
Crusader VR1-14 Head, Hand, Legs, Chest, Feet, Shield
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Stamina Recovery.
  • (4 items) Adds Max Stamina.
  • (5 items) Crusader: After roll dodging, continue to dodge attacks for an additional 0.3 seconds.
Darkstride 30-37 VR5 VR10-12 Head, Hand, Chest, Waist, Feet
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Stamina Recovery.
  • (5 items) Darkstride: Reduces Stamina cost for sprinting or crouching by 35.0%.
Fiord’s Legacy 15-23 Head, Shoulders, Legs, Chest, Ring
  • (2 items) Adds Weapon Damage.
  • (3 items) Adds Weapon Critical.
  • (4 items) Adds Stamina Recovery.
  • (5 items) Fiords Legacy: Sprint cost reduced by 15.0% and movement speed increased by 15.0%.
Hawk’s Eye VR1-14 Head, Shoulders, Hand, Legs, Chest, Waist, Ring
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Weapon Damage.
  • (5 items) Hawk’s Eye: Reduce cost of bow abilities by 5% and increase their damage by 5%.
Hide of the Werewolf 29-35 Head, Shoulders, Chest, Rings
  • (2 items) Adds Physical Resistance.
  • (3 items) Adds Max Health.
  • (4 items) Adds Max Stamina.
  • (5 items) Blood Rage: Generate 3 Ultimate when damaged. This effect can occur once every 5 seconds.
Hircine’s Veneer VR1-12 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds 4% Healing Taken.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Stamina Recovery.
  • (5 items) Increase Stamina Recovery of up to 12 group members by 10%.
Kyne’s Flight VR1-5 Head, Hand, Legs, Chest, Waist, Bow, Ring
  • (2 items) Adds 4% Weapon Critical.
  • (3 items) Adds Stamina Recovery.
  • (4 items) Adds Max Stamina.
  • (5 items) Kyne’s Flight: Bow attacks snare the target reducing their movement speed by 30% for 3 seconds.
Kyne’s Kiss VR1-14 Head, Shoulders, Hand, Chest, Feet
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Stamina Recovery.
  • (4 items) Adds Weapon Critical.
  • (5 items) Kyne’s Kiss: Bow attacks have a 10% chance to restore X Stamina.
Morag Tong VR1-14 Head, Hand, Waist, Feet, Neck, Dagger
  • (2 items) Adds Weapon Damage.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Weapon Damage.
  • (5 items) The Morag Tong: Your attacks cause targets to take 15% more damage from Poisons for 5 seconds.
Night Mothers Embrace 23-30 Head, Shoulders, Hand, Legs, Chest
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Weapon Damage.
  • (4 items) Adds Stamina Recovery.
  • (5 items) Night Mother’s Embrace: Reduce the range you can be detected while hidden by 2 meters. Reduces crouch cost by 25%.
Nightshade VR6-10 Head, Shoulders, Hand, Legs, Chest, Neck, Dagger
  • (2 items) Adds Max Health.
  • (3 items) Decrease detection radius by 2.3 meters. Reduce Sneak cost by 22%..
  • (4 items) Adds Max Stamina.
  • (5 items) Nightshade: Melee attackers take X Poison damage.
Oblivion’s Edge 43-50 VR1-12 Head, Shoulders, Hand, Legs, Chest, Feet
  • (2 items) Adds Max Health.
  • (3 items) Adds Weapon Damage.
  • (4 items) Adds Stamina Recovery.
  • (5 items) Oblivion’s Edge: When killing an enemy, fill an empty Soul Gem and heal self for X.
Quick Serpent VR12 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Weapon Critical.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Max Stamina.
  • (5 items) Reduces ability Stamina costs by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.
Ranger’s Gait 35-43 Head, Hand, Chest, Waist, Feet
  • (2 items) Adds Stamina Recovery.
  • (3 items) Adds Weapon Critical.
  • (4 items) Adds Max Stamina.
  • (5 items) Ranger’s Gait: Reduce the effectiveness of incoming snares by 50%.
Savior’s Hide 47-50 VR9-10 VR12 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Stamina Recovery.
  • (4 items) Adds Max Stamina.
  • (5 items) Savior’s Hide: Reduces cost of Werewolf transformation by 33%.
Sentry VR1-14 Head, Hand, Legs, Chest, Feet, Bow
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Weapon Damage.
  • (4 items) Adds Weapon Critical.
  • (5 items) Sentry: Damage dealt to Sneaking targets increased by 20%. Stealth detection radius increased by 20%.
Shadow Walker VR1-14 Legs, Feet, Neck, Rings
  • (2 items) Adds Weapon Damage.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Stamina Recovery.
  • (5 items) Shadow Walker: Restore X Health and Stamina every second while hidden and not moving.
Shield of the Valiant VR1-14 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Max Health.
  • (3 items) Adds 4% Healing Taken.
  • (4 items) Reduces damage taken from players by 5%.
  • (5 items) Reduce the cost of Break Free by 40%.
Shrouded Armor 15-23 VR1 VR14 Head, Hand, Legs, Chest, Feet
  • (2 items) Adds Stamina Recovery.
  • (3 items) Adds Magicka Recovery.
  • (4 items) Adds Max Health.
  • (5 items) Blood Frenzy: Recover X Health when activating an Ultimate ability.
Skirmisher’s Bite 41-47 VR7/8 VR14 Head, Shoulders, Hand, Legs, Chest, Feet
  • (2 items) Adds Stamina Recovery.
  • (3 items) Adds Weapon Critical.
  • (4 items) Adds Max Stamina.
  • (5 items) Skirmisher’s Bite: Roll Dodging increases your Weapon Damage by X and Weapon Critical by 10% for 5 seconds.
Stygian 35-43 VR6 VR10-12 Head, Hand, Chest, Feet, Dagger
  • (2 items) Adds Spell Damage.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Max Magicka.
  • (5 items) Stygian: While Sneaking or invisible, spells do an additional 20% damage.
Sunderflame VR14 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Max Stamina.
  • (3 items) Adds Weapon Damage.
  • (4 items) Adds Weapon Critical.
  • (5 items) When you hit an enemy with a fully charged Heavy Attack, deal X Flame Damage and reduce target’s Armor by X for 8 seconds.
Twin Sisters VR1-14 Head, Hand, Legs, Chest, Feet, One-Handed Axes
  • (2 items) Adds Stamina Recovery.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Weapon Critical.
  • (5 items) Twin Sisters: When Blocking, 20% chance to cause attacker to bleed for X Physical damage over 8 seconds.
Undaunted Infiltrator 45-50 VR1-14 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Max Magicka.
  • (3 items) Adds Max Magicka.
  • (4 items) Adds Weapon Critical.
  • (5 items) After casting an ability that costs Magicka, Light Attacks deal X additional damage and Heavy Attacks deal X additional damage for 10 seconds.
Undaunted Bastion 45-50 VR1-14 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Max Health.
  • (3 items) Adds Physical Resistance.
  • (4 items) Adds Spell Resistance.
  • (5 items) When you taunt an enemy while under 60% health, gain a X point damage shield for 15 seconds. This effect has a cooldown of 10 seconds.
Viper’s Sting 21-28 VR2 VR14 Head, Shoulders, Feet, Neck, Dagger
  • (2 items) Adds Weapon Critical.
  • (3 items) Adds Max Stamina.
  • (4 items) Adds Weapon Critical.
  • (5 items) Viper’s Sting: Melee Attacks deal X Poison damage. 4 second cooldown.
Ward of Cyrodiil VR1-14 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Stamina Recovery.
  • (3 items) Ward of Cyrodiil: Movement speed while mounted increased by 15%.
  • (4 items) Adds Max Health.
  • (5 items) Increase block mitigation by 12%.
Way of Air VR11-14 Head, Shoulders, Hand, Legs, Chest, Waist, Feet
  • (2 items) Adds Stamina Recovery.
  • (3 items) Adds Stamina Recovery.
  • (4 items) Increases stealth detection radius by 2 meters.
  • (5 items) Way of Air: After activating roll Dodge, Weapon Damage is increased by X and Spell Power is increased by X for 8 seconds.
 
No FB Yes FB Hand (smaller) Lap 40.063em Desk 64.063em Wall 90.063em