Alessian Order |
20 VR1-12 |
Head, Hand, Legs, Chest, Neck |
- (2 items) Adds Stamina Recovery.
- (3 items) Adds 4% Healing Taken.
- (4 items) Adds Max Health.
- (5 items) Alessian Blessing: Immunity duration using Break Free increased by 3 seconds.
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Archer’s Mind |
VR13-14 |
Head, Hand, Chest, Waist, Feet |
- (2 items) Adds Max Stamina.
- (3 items) Adds Weapon Critical.
- (4 items) Adds Weapon Critical.
- (5 items) Archer’s Mind: Attacking from stealth increases Critical Damage by 15%. Critical Damage increased by 5% when not attacking from stealth.
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Barkskin |
VR1-14 |
Shoulders, Hand, Legs, Chest, Waist |
- (2 items) Adds Health Recovery.
- (3 items) Adds Stamina Recovery.
- (4 items) Adds Physical Resistance.
- (5 items) Barkskin: Snares on you have 50% shorter duration.
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Coat of the Red Mountain |
26-31 VR3-4 VR10-12 |
Head, Shoulders, Legs, Chest, Waist |
- (2 items) Adds Weapon Damage.
- (3 items) Adds Spell Damage.
- (4 items) Adds Weapon Critical.
- (5 items) Coat of the Red Mountain: Weapon attacks have a 10% chance to cause X Flame Damage.
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Crusader |
VR1-14 |
Head, Hand, Legs, Chest, Feet, Shield |
- (2 items) Adds Max Stamina.
- (3 items) Adds Stamina Recovery.
- (4 items) Adds Max Stamina.
- (5 items) Crusader: After roll dodging, continue to dodge attacks for an additional 0.3 seconds.
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Darkstride |
30-37 VR5 VR10-12 |
Head, Hand, Chest, Waist, Feet |
- (2 items) Adds Max Stamina.
- (3 items) Adds Max Stamina.
- (4 items) Adds Stamina Recovery.
- (5 items) Darkstride: Reduces Stamina cost for sprinting or crouching by 35.0%.
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Fiord’s Legacy |
15-23 |
Head, Shoulders, Legs, Chest, Ring |
- (2 items) Adds Weapon Damage.
- (3 items) Adds Weapon Critical.
- (4 items) Adds Stamina Recovery.
- (5 items) Fiords Legacy: Sprint cost reduced by 15.0% and movement speed increased by 15.0%.
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Hawk’s Eye |
VR1-14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Ring |
- (2 items) Adds Max Stamina.
- (3 items) Adds Max Stamina.
- (4 items) Adds Weapon Damage.
- (5 items) Hawk’s Eye: Reduce cost of bow abilities by 5% and increase their damage by 5%.
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Hide of the Werewolf |
29-35 |
Head, Shoulders, Chest, Rings |
- (2 items) Adds Physical Resistance.
- (3 items) Adds Max Health.
- (4 items) Adds Max Stamina.
- (5 items) Blood Rage: Generate 3 Ultimate when damaged. This effect can occur once every 5 seconds.
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Hircine’s Veneer |
VR1-12 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds 4% Healing Taken.
- (3 items) Adds Max Stamina.
- (4 items) Adds Stamina Recovery.
- (5 items) Increase Stamina Recovery of up to 12 group members by 10%.
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Kyne’s Flight |
VR1-5 |
Head, Hand, Legs, Chest, Waist, Bow, Ring |
- (2 items) Adds 4% Weapon Critical.
- (3 items) Adds Stamina Recovery.
- (4 items) Adds Max Stamina.
- (5 items) Kyne’s Flight: Bow attacks snare the target reducing their movement speed by 30% for 3 seconds.
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Kyne’s Kiss |
VR1-14 |
Head, Shoulders, Hand, Chest, Feet |
- (2 items) Adds Max Stamina.
- (3 items) Adds Stamina Recovery.
- (4 items) Adds Weapon Critical.
- (5 items) Kyne’s Kiss: Bow attacks have a 10% chance to restore X Stamina.
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Morag Tong |
VR1-14 |
Head, Hand, Waist, Feet, Neck, Dagger |
- (2 items) Adds Weapon Damage.
- (3 items) Adds Max Stamina.
- (4 items) Adds Weapon Damage.
- (5 items) The Morag Tong: Your attacks cause targets to take 15% more damage from Poisons for 5 seconds.
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Night Mothers Embrace |
23-30 |
Head, Shoulders, Hand, Legs, Chest |
- (2 items) Adds Max Stamina.
- (3 items) Adds Weapon Damage.
- (4 items) Adds Stamina Recovery.
- (5 items) Night Mother’s Embrace: Reduce the range you can be detected while hidden by 2 meters. Reduces crouch cost by 25%.
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Nightshade |
VR6-10 |
Head, Shoulders, Hand, Legs, Chest, Neck, Dagger |
- (2 items) Adds Max Health.
- (3 items) Decrease detection radius by 2.3 meters. Reduce Sneak cost by 22%..
- (4 items) Adds Max Stamina.
- (5 items) Nightshade: Melee attackers take X Poison damage.
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Oblivion’s Edge |
43-50 VR1-12 |
Head, Shoulders, Hand, Legs, Chest, Feet |
- (2 items) Adds Max Health.
- (3 items) Adds Weapon Damage.
- (4 items) Adds Stamina Recovery.
- (5 items) Oblivion’s Edge: When killing an enemy, fill an empty Soul Gem and heal self for X.
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Quick Serpent |
VR12 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Weapon Critical.
- (3 items) Adds Max Stamina.
- (4 items) Adds Max Stamina.
- (5 items) Reduces ability Stamina costs by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.
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Ranger’s Gait |
35-43 |
Head, Hand, Chest, Waist, Feet |
- (2 items) Adds Stamina Recovery.
- (3 items) Adds Weapon Critical.
- (4 items) Adds Max Stamina.
- (5 items) Ranger’s Gait: Reduce the effectiveness of incoming snares by 50%.
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Savior’s Hide |
47-50 VR9-10 VR12 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Max Stamina.
- (3 items) Adds Stamina Recovery.
- (4 items) Adds Max Stamina.
- (5 items) Savior’s Hide: Reduces cost of Werewolf transformation by 33%.
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Sentry |
VR1-14 |
Head, Hand, Legs, Chest, Feet, Bow |
- (2 items) Adds Max Stamina.
- (3 items) Adds Weapon Damage.
- (4 items) Adds Weapon Critical.
- (5 items) Sentry: Damage dealt to Sneaking targets increased by 20%. Stealth detection radius increased by 20%.
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Shadow Walker |
VR1-14 |
Legs, Feet, Neck, Rings |
- (2 items) Adds Weapon Damage.
- (3 items) Adds Max Stamina.
- (4 items) Adds Stamina Recovery.
- (5 items) Shadow Walker: Restore X Health and Stamina every second while hidden and not moving.
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Shield of the Valiant |
VR1-14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Max Health.
- (3 items) Adds 4% Healing Taken.
- (4 items) Reduces damage taken from players by 5%.
- (5 items) Reduce the cost of Break Free by 40%.
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Shrouded Armor |
15-23 VR1 VR14 |
Head, Hand, Legs, Chest, Feet |
- (2 items) Adds Stamina Recovery.
- (3 items) Adds Magicka Recovery.
- (4 items) Adds Max Health.
- (5 items) Blood Frenzy: Recover X Health when activating an Ultimate ability.
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Skirmisher’s Bite |
41-47 VR7/8 VR14 |
Head, Shoulders, Hand, Legs, Chest, Feet |
- (2 items) Adds Stamina Recovery.
- (3 items) Adds Weapon Critical.
- (4 items) Adds Max Stamina.
- (5 items) Skirmisher’s Bite: Roll Dodging increases your Weapon Damage by X and Weapon Critical by 10% for 5 seconds.
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Stygian |
35-43 VR6 VR10-12 |
Head, Hand, Chest, Feet, Dagger |
- (2 items) Adds Spell Damage.
- (3 items) Adds Max Stamina.
- (4 items) Adds Max Magicka.
- (5 items) Stygian: While Sneaking or invisible, spells do an additional 20% damage.
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Sunderflame |
VR14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Max Stamina.
- (3 items) Adds Weapon Damage.
- (4 items) Adds Weapon Critical.
- (5 items) When you hit an enemy with a fully charged Heavy Attack, deal X Flame Damage and reduce target’s Armor by X for 8 seconds.
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Twin Sisters |
VR1-14 |
Head, Hand, Legs, Chest, Feet, One-Handed Axes |
- (2 items) Adds Stamina Recovery.
- (3 items) Adds Max Stamina.
- (4 items) Adds Weapon Critical.
- (5 items) Twin Sisters: When Blocking, 20% chance to cause attacker to bleed for X Physical damage over 8 seconds.
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Undaunted Infiltrator |
45-50 VR1-14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Max Magicka.
- (3 items) Adds Max Magicka.
- (4 items) Adds Weapon Critical.
- (5 items) After casting an ability that costs Magicka, Light Attacks deal X additional damage and Heavy Attacks deal X additional damage for 10 seconds.
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Undaunted Bastion |
45-50 VR1-14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Max Health.
- (3 items) Adds Physical Resistance.
- (4 items) Adds Spell Resistance.
- (5 items) When you taunt an enemy while under 60% health, gain a X point damage shield for 15 seconds. This effect has a cooldown of 10 seconds.
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Viper’s Sting |
21-28 VR2 VR14 |
Head, Shoulders, Feet, Neck, Dagger |
- (2 items) Adds Weapon Critical.
- (3 items) Adds Max Stamina.
- (4 items) Adds Weapon Critical.
- (5 items) Viper’s Sting: Melee Attacks deal X Poison damage. 4 second cooldown.
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Ward of Cyrodiil |
VR1-14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Stamina Recovery.
- (3 items) Ward of Cyrodiil: Movement speed while mounted increased by 15%.
- (4 items) Adds Max Health.
- (5 items) Increase block mitigation by 12%.
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Way of Air |
VR11-14 |
Head, Shoulders, Hand, Legs, Chest, Waist, Feet |
- (2 items) Adds Stamina Recovery.
- (3 items) Adds Stamina Recovery.
- (4 items) Increases stealth detection radius by 2 meters.
- (5 items) Way of Air: After activating roll Dodge, Weapon Damage is increased by X and Spell Power is increased by X for 8 seconds.
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