Weapon & Jewlery

Weapon and Jewelry Sets

Considering that Weapon and Jewelry sets only have a maximum of 3-piece set bonus, the majority of these bonuses are pretty powerful. Weapon and Jewelry sets always have a mix of both weapon and apparel slots (necklace and rings), making it impossible to separate them if you want to use set bonuses to their full potential.

Set Name
Level
Item Slots
Set Sonuses
Arms of Infernace VR1-12 One-Handed Swords, Neck
  • (3 items) Adds Weapon Damage.
Arms of the Ancestors VR1-12 Bow, Rings
  • (3 items) Adds Armor Penetration.
Berserking Warrior VR12 Two-Handed Sword, Neck, Rings
  • (2 items) Adds 4% Weapon Critical.
  • (3 items) Every time you attack with a two handed weapon, Critical Strike chance is increased by 2.0% for 5.0 seconds. Stacks five times.
Blessing of the Potentates VR1-14 One-Handed Sword, Shield, Necklace
  • (2 items) Adds Stamina Recovery.
  • (3 items) Reduce cost of Ultimate abilities by 10.0%.
Deadly Strike VR1-14 Two-Handed Sword, Rings
  • (2 items) Adds Max Health.
  • (3 items) Adds 10% Weapon Critical.
Defending Warrior VR12 One-Handed Mace, Shield, Neck, Ring
  • (2 items) Adds Spell Resistance.
  • (3 items) Once every 10 seconds, on successful block, pulse for X Magic Damage.
The Destruction Suite VR1-12 Fire Staff, Frost Staff, Lightning Staff, Rings
  • (3 items) Adds Spell Resistance.
Destructive Mage VR12 Fire Staff, Frost Staff, Lightning Staff, Neck, Rings,
  • (2 items) Adds Max Magicka.
  • (3 items) Heavy Attacks place a bomb on the enemy. This bomb will explode for X Daedric Damage to nearby enemies when another player hits it with a Heavy Attack. Bomb can be placed once every 20 seconds.
Eagle Eye VR1-14 Bow, Rings
  • (2 items) Adds 4% Weapon Critical.
  • (3 items) Increase range of bow attacks by 3 meters.
Grace of the Ancients VR1-14 Restoration Staff, Rings
  • (2 items) Adds Max Magicka.
  • (3 items) Increase Max Magicka by 4.0%.
Healing Mage VR12 Restoration Staff, Neck, Rings
  • (2 items) Adds Magicka Recovery.
  • (3 items) Enemies in your area heals have their Weapon Damage reduced by X.
Poisonous Serpent VR12 Bow, Neck, Rings
  • (2 items) Adds 4% Weapon Critical.
  • (3 items) Light or heavy attacks against a poisoned enemy have a 20% chance to cause X Poison Damage.
Relics of the Physician, Ansur VR1-12 Restoration Staff, Rings
  • (2 items) Adds Max Magicka.
  • (3 items) Increase healing done by 5%.
Relics of the Rebellion VR1-12 One-Handed Mace, Shield, Neck
  • (2 items) Adds Max Health.
  • (3 items) 5% chance on attack to gain a X point Damage Shield for 5 seconds.
Treasures of the Earthforge VR1-12 Two-Handed Mace, Rings
  • (3 items) Adds Stamina Recovery.
Twice-Fanged Serpent VR12 One-Handed Swords, Neck, Ring
  • (2 items) Adds Weapon Damage.
  • (3 items) Attacking an enemy increases Physical Penetration by X for 3.0 seconds and can be stacked 5 times.
Vengeance Leech VR1-14 One-Handed Axes, Neck
  • (2 items) Adds Max Health.
  • (3 items) Vengeance Leech: When killing an enemy, restore X Health, X Magicka and X Stamina.
Wrath of the Imperium VR1-14 Fire Staff, Frost Staff, Lightning Staff, Rings
  • (2 items) Adds Spell Damage.
  • (3 items) Adds 10% Spell Critical.
 
No FB Yes FB Hand (smaller) Lap 40.063em Desk 64.063em Wall 90.063em